Project Zeta, a stylised team-based action game published by Krafton, showed in-game footage from a work-in-progress build at Gamescom Opening Night Live 2026 and closed on a “wishlist now” card for Steam. No date was given.
The trailer opens above the clouds: a colossal tree wrapped in walkways, a floating city, and a white, winged mech figure diving through the sky, before a squad of cel-shaded fighters drops into an arena. The cast reads like a hero shooter roster: a bear-like brawler in a white vest, an archer with a crystalline bow, a horned demon in red, a rocket-boosted flier, and a blonde swordswoman, all built around a glowing, faceted “Zeta” crystal that appears in the logo and in the fights themselves.
The action is third-person and fast: a raider hurling a giant hammer, red slash trails from a dash attack, a shield bubble absorbing a burst of arrows, an overhead arena view with a green ring closing in, and a glowing sword swing that fills the screen. The lines that came through the stream were a single repeated taunt: “I’ll never be afraid of you.”
The developer’s logo sat next to Krafton’s on the card but was too small to read on the stream.
