The Drift
Between every game world ever made lies the Drift: a dark, quiet sea where doorways float like lanterns on water. Every door opens onto a world. A kingdom of spires. A city of neon. A farm at the edge of a mountain. A racetrack wound around a dying star.
For as long as anyone can remember, travelers crossed the Drift from door to door, and the worlds behind them were bright, loud and full of life.
Then the colour started going out.













