Here is everything shown during World of Warcraft: Forever Deep Dive panel at BlizzCon 2026, in the order it appeared, with a link to our full post on each one. 12 reveals in total.
- World of Warcraft Forever’s campsites give hour-long buffs to anyone who sits by the fire
- World of Warcraft Forever adds over 600 new profession recipes and food that boosts XP
- World of Warcraft Forever’s transmog grants dungeon drop appearances to the whole party
- World of Warcraft Forever’s Legacy system gives 16 account-wide points to spend at launch
- World of Warcraft Forever goes realmless: you pick a rule set instead of a server
- World of Warcraft Forever keeps Classic’s combat pacing: 15 seconds to kill a mob solo
- World of Warcraft Forever unifies hit and crit stats and gives healing gear bonus damage
- World of Warcraft Forever reworks every dungeon drop, quest reward, and world epic
- World of Warcraft Forever gives every race two active and two passive abilities
- World of Warcraft Forever adds a fourth one-point talent at 16 points to every tree
- World of Warcraft Forever’s Paladins tank with Seal of Fury and a 10-yard Judgement taunt
- World of Warcraft Forever’s Paladin talent trees get Light’s Vigil and Twist of Light
World of Warcraft Forever’s campsites give hour-long buffs to anyone who sits by the fire

1:03pm ET. Campfires become campsites: /sit for hour-long buffs, three crafted objects per camp, first recipes at 20 skill points
World of Warcraft Forever adds over 600 new profession recipes and food that boosts XP

1:06pm ET. Over 600 new recipes, overhauled old ones, three new Blacksmithing plans shown, and Well Fed food gives stats plus 5 percent kill XP
World of Warcraft Forever’s transmog grants dungeon drop appearances to the whole party

1:07pm ET. Full transmog rules: party-wide appearance unlocks for uncommon and rare dungeon drops, same armor type only, level-gated until 60, NPC opt-out and a Classic preset
World of Warcraft Forever’s Legacy system gives 16 account-wide points to spend at launch

1:13pm ET. Legacy rules: challenge points across six categories, three perk trees, account wide, 16 of 65 points spendable at launch, cosmetic Progress Track rewards
World of Warcraft Forever goes realmless: you pick a rule set instead of a server

1:19pm ET. Realmless: choose a rule set (Normal, PvP, Roleplay, Hardcore post-launch) instead of a realm, factions still separate, each rule set has its own dungeons, raids, mail, and AH
World of Warcraft Forever keeps Classic’s combat pacing: 15 seconds to kill a mob solo

1:29pm ET. Combat philosophy: Classic combat feel unchanged, classes simple and distinct, about 15 seconds per solo kill, crowd control and threat matter, tanks hold three or four targets
World of Warcraft Forever unifies hit and crit stats and gives healing gear bonus damage

1:31pm ET. Stats rework: unified hit and crit, weapon skill kept but reduced per item, no resilience, healing gear carries damage, caster weapons from level 10, biome and species item effects
World of Warcraft Forever reworks every dungeon drop, quest reward, and world epic

1:34pm ET. Re-itemization pass: every dungeon boss drop rare quality with set bonuses, new quest rewards for every class, world drop epics rebuilt, rare creature drops added
World of Warcraft Forever gives every race two active and two passive abilities

1:36pm ET. Racials revamped: two active and two passive per race, full Dwarf (Stoneform, Find Treasure, Big Game Hunter, Mace Specialization) and Undead (Will of the Forsaken, Cannibalize, Underwater Breathing, Touch of the Grave) kits with numbers
World of Warcraft Forever adds a fourth one-point talent at 16 points to every tree

1:40pm ET. Talent rework: three trees per class kept, fourth one-point talent at 16 in every tree, all 27 trees meant to be viable, buff-only talents removed and made baseline
World of Warcraft Forever’s Paladins tank with Seal of Fury and a 10-yard Judgement taunt

1:42pm ET. Paladin class changes: Seal of Fury (37 Holy per swing, 50 percent absorb with shield, Judgement taunts 4 sec from 10 yards), Holy Strike back at level 6, Judgement no longer consumes seals, Consecration heavy damage on first four targets only
World of Warcraft Forever’s Paladin talent trees get Light’s Vigil and Twist of Light

1:44pm ET. Paladin talents, all three trees: Holy Shock at 21 with a 10 sec cooldown, Light’s Vigil party heal, Swift Judgement retaunt, Templar’s Bulwark 100 percent health shield, Twist of Light seal twisting Echo





