Josh Greenfield, Senior Game Designer on New Features, laid out the full transmogrification rules for World of Warcraft Forever at the World of Warcraft: Forever Deep Dive panel at BlizzCon 2026. Yesterday’s panel only said the system is opt-in. Greenfield called transmog a tool for players who want to show off their accomplishments, adding, “we recognize that this system is not for everyone.”

Two ways to turn it off
The first is an NPC. The slide showed a night elf named Fyrenz Vishonar with a dialog option to disable transmogrification. The confirmation reads: “You will no longer see any appearances applied to other players’ gear via transmogrification. You will only see the equipment other players actually have equipped.”

The second is the mode selector on first login. Classic starts with standard definition character models, quest points of interest and objective blobs off, one-bag off, and transmog off. Enhanced starts with high definition models and all three on. Every preset can be changed later. “The goal here is to allow you to play the game as if transmog does not exist at all,” Greenfield said.

Dungeon drops share their look
Greenfield’s example was the Mask of the Unforgiven from Stratholme, “a sweet looking leather helm. It looks like a bandit mask.” His question: “Do I have to worry about someone who doesn’t need that as an upgrade but just wants it for the mog to roll against me? The short answer is no.” Any bind-on-pickup uncommon or rare item that drops in a dungeon grants its appearance to everyone in the group when it is looted.

Epics are the exception. Greenfield said the team expects raid groups to run an organized loot system, so an epic’s appearance goes only to the player who loots and binds it, “to preserve the uniqueness and prestige of epic appearances.”
The rules for using it
You can only transmog an equipped item to the same armor type, plate to plate or cloth to cloth. A saved outfit can still set a different armor type per slot, so one outfit can carry leather and mail gloves in case a field upgrade does not match.

Low-level characters cannot wear high-level appearances. “We want your silhouette to be relative to your level,” he said. The slide put it as the appearance’s level needs to be the same or lower, and hitting level 60 removes all level restrictions. PvP gear that requires a rank still requires that rank.
With the system disabled you can still set your own transmog, including hiding your helm or cloak, and other players’ hidden helms and cloaks stay hidden for you.
He closed by calling this part of an overview, with more to come “in the coming days and weeks and blog posts.” Not said on stage: whether collected appearances are per character or account-wide, and how epics that drop in dungeons rather than raids are handled.
