Don’t Lose Aggro’s latest playtest is now live, giving players early access to a significant update currently in development for the Early Access action roguelite.
The playtest expands the party size from 2 to 3 companions and introduces a new Summoner companion alongside new companion behaviors and a target marking system. Combat gets the new Blood Strike ability, additional status effects and debuffs, and new shield toughness modifiers. The update also includes a new tutorial and UX/UI improvements.
Don’t Lose Aggro puts players in the role of a tank inspired by MMO raid mechanics, adapted into a singleplayer roguelike where you manage enemy attention, protect companions, and build your character through talent choices.
Players who signed up for testing are receiving Steam keys to the updated build and are being asked to provide feedback on combat balance, companion behavior, usability, and bugs through a feedback form.
The game’s demo is also now available to play through cloud gaming on Ludeo. Don’t Lose Aggro entered Early Access on Steam on April 15, 2026.
