Beast of Reincarnation: Complete Game Walkthrough — Full Story & Zone Guide

Updated August 4, 2026 · Beginner · ~24 min

Part of our Beast of Reincarnation guide set — all 3 guides →

Beast of Reincarnation
Contents · 12 sections

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Beast of Reincarnation gameplay screenshot
Beast of Reincarnation

30-Second Quick-Start (TL;DR)#

Here’s what you need to know to progress through Beast of Reincarnation:

  • You play as Emma, a blight-stained purifier tasked with sealing the Nushi (regional beasts) across multiple zones before facing the Beast of Reincarnation itself.
  • Each zone requires you to defeat corrupted golems and malifacts, then locate and seal the Nushi to unlock the path forward.
  • Collect spirit stones from defeated malifacts—equip them to gain stat boosts and elemental effects for your gear.
  • Use your companion Coup (a malifact) in tandem with your own attacks; he can be fed and will bring you items.
  • Follow the main story beats: start in Ochi, travel through the blighted forest, descend into underground ruins, scale the mountains, and finally reach the capital.
  • Interact with NPCs like Violet, Brad, Kagura, and Kunai—they provide context, supplies, and signal codes for future help.
  • When you encounter Shidor (another purifier), you’ll face a direct confrontation; this is a mandatory story boss that advances the plot.
  • Rest at campsites between major fights, accept gifts from Coup, and manage your inventory of amber and spirit stones.

What This Guide Helps You Do#

This guide walks you through every major zone, NPC encounter, and story beat in Beast of Reincarnation so you know what to do next, where to find key items, and how to progress toward defeating the Beast of Reincarnation at the capital. It’s designed for players experiencing the story for the first time who want to know what’s coming and how to navigate each region efficiently without getting lost or missing important lore details.

Beast of Reincarnation gameplay screenshot
Beast of Reincarnation

Requirements & Prep#

Beast of Reincarnation is a story-driven action game, so you don’t need special items to begin. As you progress, though, you’ll accumulate:

  • Spirit stones: Dropped by defeated malifacts. Equip these to your gear for stat boosts and special effects (e.g., lightning stones open electric gates).
  • Amber: Collected from the environment and malifacts. Trade amber to merchants for supplies, healing items, or stat enhancements.
  • Biwa fruit: A rare foraged item found in the blighted forest. You can trade it to NPCs for food or favors, though the value varies by NPC.
  • Weapons and gear: Gifted or earned from NPCs as you progress (e.g., a bow from the foreman in Ochi, a sword from a golem in the mountain ruins).
  • Signal codes: Exchanged with NPCs like Kunai and Mikoto. These let you call them for help or enhancements later in the game.
Pro Tip:

Optional but Helpful: Accept gifts from Coup whenever he brings them to you—these are items he’s found and wants to share. Accepting builds your relationship and signals that you care about him, which affects dialogue and story moments.

Route Overview#

Beast of Reincarnation unfolds as a linear journey across five major regions, each with a Nushi to seal. You begin in the colony of Ochi, where Brad (your walker’s operator) briefs you on your mission and you meet Kagura, who joins your team. From there, you travel east through a blighted forest to find the first Nushi, then backtrack to the colony to receive orders from the administrator via holographic edict. The administrator reveals that the Beast of Reincarnation—an immortal creature that resurrects every 100 years—is awakening, and you must seal all regional Nushi to gain the power to face it.

Your journey then takes you through an underground ruin system where you activate generators to unlock gates, into a mountainous region where you’ll encounter another purifier named Shidor who’s also collecting Nushi power, and finally toward the capital. Along the way, you’ll meet NPCs like Violet (a mysterious companion who shares your past), Kunai (a cheerful purifier with her own malifact ally), and Mikoto (a blight-stained boy who can enhance your abilities). The story culminates in a confrontation with Shidor and the revelation that you were chosen as a “vessel”—though the full meaning remains unclear until the end.

Beast of Reincarnation gameplay screenshot
Beast of Reincarnation

Step-by-Step Walkthrough#

Act 1: Ochi Colony and the First Nushi#

You start in Ochi, a human colony governed by golems. Brad, the captain of your cleanse walker (a mobile fortress), outfits you with new armor and explains your mission: find and defeat the Nushi—a powerful corrupted entity spreading blight across the region. He also introduces Kagura, a girl from the colony who joins your team as cook and support.

Head to the abandoned village ahead and search for clues. You’ll encounter a golem who directs you to the sub city at the end of the road, where you’ll find the foreman. The foreman warns you that malifacts (corrupted creatures) are powerful and can’t be stopped—only parried. He tells you to seek the foreman in the sub city; once you defeat him, he gifts you a bow. This bow becomes your ranged weapon for the rest of the game.

Continue forward and you’ll encounter your first Nushi—a lumbering giant with sharp senses. It’ll notice you and attack. Use your parry timing to block its strikes, then counter-attack during openings. The Nushi will eventually retreat to its lair. Don’t chase it immediately; return to the cleanse walker to rest. Brad will inform you that blight is accumulating inside the weakened Nushi, making it unstable for the next fight.

After resting, you receive orders to hunt two pale malifacts in the blighted forest. Head into the forest and track them down. You’ll encounter corrupted golems along the way—parry their attacks and strike back. When you find the pale malifacts, one will have an arrow wound. A mysterious voice will speak to you, telling you not to kill it. Instead of finishing it, you bring it back to the walker. Violet (your mysterious companion) will treat its wounds. The next morning, you’re questioned about this decision. Violet advises you to lie and say you haven’t tracked them yet. You do so, and the colony’s gatekeeper accepts your excuse, especially when you offer him a biwa fruit you found in the forest.

Before leaving the colony, Kagura thanks you for offering her the biwa fruit earlier—a small moment of kindness that stands out in her harsh life. She asks if you’ll talk with her again. You agree, and she later offers to cook for you. This relationship will develop throughout the game.

Return to the Nushi’s lair. You’ll need three keys—red, blue, and yellow—to open the gate. The gatekeeper gives you the red key. Find the watchman in his lookout shack to get the blue key (he’ll be guarding it in a small structure). The yellow key is held by a golem in Tailwater Village. Once you’ve all three, unlock the gate and face the Nushi again. This time, it’s stronger due to accumulated blight. Parry its attacks, watch for new patterns, and seal it by absorbing its power. You’ll gain a new ability or stat boost as a result.

Act 2: The Underground Ruins and Lightning Stone#

After sealing the first Nushi, you receive a holographic edict from the administrator in the capital. He reveals that the Beast of Reincarnation—an immortal creature that resurrects every 100 years when a comet falls from the sky—is awakening. Your mission expands: seal all regional Nushi to gather their power, then travel to the capital to face the Beast itself. The administrator warns that you’ve until winter’s end before it reaches the capital.

Brad begins moving the cleanse walker toward the next zone. As you travel, the terrain becomes treacherous and maps no longer work. Brad admits he’s essentially “feeling his way through the dark.” You’ll encounter a gate that won’t open from above. Brad suggests heading underground through the ruins below.

Descend into the underground ruin system. You’ll meet a golem who explains that the gate above requires a lightning stone to open. He directs you to activate two generators—one down the path behind him, and another on the floor below, accessible by crossing a river. Fight through corrupted golems to reach the first generator and activate it. Cross the river and activate the second generator. Return to the control panel and insert a lightning stone (dropped by a malifact you defeat along the way). The gate above will open.

While exploring the ruins, you’ll meet Mikoto, a blight-stained boy who can hear the voices of malifacts. He’s searching for amber to save his home. After you help him, he offers to enhance Coup’s power using his voice—a gift for your aid. Accept this enhancement; it increases Coup’s combat effectiveness. Exchange signal codes with Mikoto so you can call him later if you need further enhancements.

You’ll also encounter Kunai, an energetic purifier with her own malifact companion. She’s also heading to the capital to face the Beast. She gives you her signal code and teaches you a new combat technique by sharing one of her malifact’s memories. This technique becomes available for use in future fights.

Once you’ve activated both generators and opened the gate, head back to the surface. You’ll emerge near the Nushi’s lair, which is overgrown with blighted foliage. The Nushi will be waiting. Defeat it using the same parry-and-counter strategy, and seal it to gain another power boost.

Act 3: The Mountainous Region and Shidor#

The cleanse walker moves toward the mountainous region. Brad explains that golems once made pilgrimages here, building an imposing wall and living in isolation devoted to a shadowy culture. The region is dangerous and poorly understood.

As you approach the next gate, Brad detects the Nushi signal—but it suddenly disappears and reappears elsewhere. This is the first sign that Shidor, another purifier, is also collecting Nushi power. Brad realizes you’re now in a race: whoever seals all the Nushi first will gain the power to face the Beast.

Press forward and you’ll encounter a storyteller golem who recounts the tale of the three sages—ancient beings who forged iron, created the golems’ metallic bodies, and crafted the crescent moon in the sky. The storyteller gives you a blade and hints that you’ll eventually cross blades with the other blight-stained purifier. He hopes you emerge victorious.

Continue through the mountains, fighting corrupted golems and malifacts. You’ll notice the Nushi signal moving erratically—Shidor is actively hunting it. When you finally catch up, Shidor appears. He reveals his name and says he’s “free to devour you whole.” This triggers a mandatory boss fight.

Shidor Fight: Shidor is a purifier like you, meaning he has similar combat abilities. He’s faster and more aggressive than the Nushi. Parry his strikes carefully—his attacks come in quick combos. After each parry, you’ve a brief window to counter-attack twice before he resumes his offense. Watch for him to dodge or reposition; when he does, close the distance and press your advantage. The fight has no phases; it’s a straight duel. Once you defeat him, he retreats, and you seal the Nushi in that region. Shidor warns you that “more time on the vine” remains before the truth is revealed—a cryptic hint that the story isn’t over.

Act 4: Approaching the Capital#

After sealing multiple Nushi, you’re close to the capital. Brad is still researching the connection between you and Coup, unable to sleep due to the mystery. Kagura notices Brad doesn’t eat or sleep much, and she worries about whether she’s doing her part. You reassure her that her cooking and care matter.

As you travel, Brad receives an Imperial broadcast from the administrator. He asks what drives you to follow his orders. You admit you haven’t thought much about it. Brad suggests you should—otherwise, you’ll spend your life being used by others. He asks if there’s anything you want to accomplish for yourself. You don’t have an answer yet.

You also have a conversation with Violet about what love means. She explains it as the tightness in your chest and unease you feel when imagining losing someone you can’t bear to be without. You realize you love Violet and don’t want to lose her. She assures you that you won’t.

Coup continues to bring you gifts—items he finds during travels. Violet explains that giving gifts to people you like is a way of showing you’re thinking about what matters to them. She once gave gifts to someone special to her, long ago. This conversation deepens your understanding of Coup’s behavior and Violet’s mysterious past.

Kagura continues to check on you before you head out to fight, asking you to say “heading out” so she knows you’re going to battle and not abandoning the team. When you return, she expects you to say “I’m back” so she knows you’re safe. These simple rituals become important to her, a sign of care in a world where kindness is rare.

Act 5: The Final Confrontation and Revelation#

You finally reach the capital and prepare for the ultimate confrontation with the Beast of Reincarnation. Before the final battle, Brad has a serious conversation with you about the Beast. He explains that it’s a living creature that can’t escape death—but when it dies, a comet falls from the heavens, signaling its resurrection. Its body is renewed, and it returns for another century of destruction. The secret to its rebirth must be tied to the comet itself.

Brad asks if your mission is to figure out what that secret is. He clarifies it’s not an official mission, merely a personal interest. He then explains why he’s telling you: you’re traveling together, but you don’t know the first thing about each other. That sort of arrangement can breed suspicion and conflict. He’s letting his guard down by sharing this, trusting that you won’t betray him.

He also warns that even the purest of souls eventually falls to corruption. The longer you live, the easier it happens. He’s let himself get carried away with worry and needs to sleep.

As you prepare for the final battle, you reflect on your journey. You’ve absorbed the power of multiple Nushi, strengthened your bond with Coup, gained allies in Kagura, Violet, Kunai, and Mikoto, and learned fragments of the world’s true history. You still don’t fully understand what it means to be a “vessel” or why Shidor called you one, but you’re ready to face the Beast.

The final battle with the Beast of Reincarnation is the culmination of your journey. Use all the techniques, spirit stone enhancements, and combat skills you’ve learned. Parry its attacks, exploit openings, and seal its power. The outcome of this battle determines the ending and whether the cycle of the Beast’s resurrection can finally be broken.

Boss/Set-Piece Strategy (Phase by Phase)#

First Nushi (Ochi Zone)#

Trigger: You encounter the Nushi in its territory after tracking it from the sub city. It notices you and attacks.

Safe Punish Windows:

  • Window 1: After the Nushi performs a slow overhead strike, it leaves a 2-3 second opening. Move in and strike twice, then back away.
  • Window 2: When the Nushi pauses to “sniff out threats,” it’s briefly vulnerable. This is your longest punish window—land 2-3 hits.
  • Window 3: If the Nushi charges forward and misses, it overshoots. Circle around and hit it from behind once or twice.

Avoidance: The Nushi’s senses are extraordinarily sharp. Don’t hide—it’ll find you. Instead, keep moving and maintain distance. Roll left on its feint attacks; it often fakes a strike before the real one comes. Watch its body language; if it rears up, a powerful downward strike is coming—roll away immediately.

If You Get Punished: If the Nushi lands a hit, you’ll lose stamina and take damage. Back away and let your stamina regenerate before engaging again. Don’t try to trade blows; you’ll lose.

Phase Transition: The Nushi will retreat to its lair when it reaches roughly 50% health. Don’t chase it. Return to the cleanse walker and rest. Brad will inform you that blight is accumulating inside it, making it unstable for the next encounter.

Shidor (Mountain Region)#

Trigger: You catch up to Shidor after the Nushi signal moves erratically across the mountains. He appears and declares he’s “free to devour you whole.”

Safe Punish Windows:

  • Window 1: Shidor attacks in quick combos (3-4 strikes). Parry the first strike, then the second. After the second parry, he pauses for 1 second. Strike twice immediately.
  • Window 2: If Shidor dodges or rolls away, he’s repositioning. Close the distance while he’s moving and strike once as he lands.
  • Window 3: Shidor occasionally charges forward for a power strike. Parry it, and you’ll have a 2-3 second window to land 2-3 hits before he recovers.

Avoidance: Shidor is faster than the Nushi and more aggressive. Don’t let him chain combos—parry the first two strikes of every combo. If you miss a parry, back away immediately and reset. His attacks are telegraphed by arm movements; watch his shoulders for tells.

If You Get Punished: If Shidor lands a hit, you’ll be staggered. Roll away to create distance and let your stamina recover. Don’t attempt to parry while stamina is low—you’ll fail and take another hit.

Phase Transition: There are no phases. The fight is a straight duel. Shidor has no special abilities or transformations. Whittle down his health through consistent parries and punishes. Once his health reaches 0, he retreats and you seal the Nushi in that region. He cryptically warns that “more time on the vine” remains—hinting that the story continues.

Beast of Reincarnation gameplay screenshot
Beast of Reincarnation

Builds & Loadouts#

Beast of Reincarnation doesn’t feature traditional “builds” in the RPG sense, but you do equip spirit stones to your gear for stat boosts and effects. Here’s what the transcript reveals about equipment:

Weapon Progression#

  • Starting weapon: A basic blade provided by your initial outfit from Brad.
  • Bow: Gifted by the foreman in Ochi after you defeat him. This becomes your ranged option and is described as “invaluable.”
  • Sword: Given by a golem in the underground ruins. It’s described as helpful for “fierce battles ahead.”
  • Blade from the storyteller: Forged by the iron sage (according to legend). Received in the mountain region as a gift for listening to the storyteller’s tale.

Spirit Stone Loadout#

Spirit stones are equippable items dropped by malifacts. Each stone grants a specific effect:

  • Lightning stone: Powers electric gates and mechanisms. Equip this when you need to open gates that require electrical activation.
  • Other spirit stones: Provide stat boosts (likely strength, defense, or stamina increases). The transcript doesn’t specify exact stats, but a merchant in the mountain region explains that wearing a spirit stone grants “useful effects.”

How to equip: When you find a spirit stone, study it carefully before equipping. The game will show you what bonus it provides. You can only equip one stone at a time (based on the singular language used), so choose based on your current needs.

Armor and Gear#

  • New outfit from Brad: Described as “durable” with most blades not getting through it. This is your starting armor and doesn’t change throughout the game.
  • Mask: You wear a mask early in the game (likely to hide your blight-stained nature). Later, after sealing a Nushi, you remove it because “you don’t need it anymore.” This is a story moment, not a mechanical change.
Warning:

If you’re under-geared: The transcript doesn’t describe gear tiers or alternatives. However, NPCs like Mikoto can enhance your abilities through their unique powers. If you’re struggling in combat, seek out these NPCs and accept their enhancements. Additionally, collect and equip spirit stones as soon as you obtain them—they provide meaningful stat boosts.

Troubleshooting & Common Mistakes#

  • Mistake: Chasing the Nushi immediately after it retreats. Fix: Return to the cleanse walker and rest first. Brad will tell you the Nushi is unstable and accumulating blight. Resting is required to proceed.
  • Mistake: Trying to kill the pale malifact in the forest instead of leaving it alive. Fix: A mysterious voice will tell you not to kill it. Listen to that voice and bring it back to the walker. This is a story choice that affects dialogue and relationships.
  • Mistake: Refusing gifts from Coup or NPCs. Fix: Accept all gifts. Accepting signals care and strengthens relationships. Refusing gifts can make NPCs sad or disappointed, affecting future dialogue.
  • Mistake: Not equipping spirit stones after obtaining them. Fix: Spirit stones provide stat boosts. Equip them to your gear as soon as you get them. Different stones have different effects—experiment to find what works for your playstyle.
  • Mistake: Trading the biwa fruit for a low price at the colony. Fix: The apothecary in the colony offers only 200 for the fruit, but the fruit is rare and valuable. Refuse his offer and keep it. You can trade it to other NPCs for better value or use it as a gift to build relationships.
  • Mistake: Attacking malifacts head-on without parrying. Fix: The foreman warns that “malifacts are powerful. You can’t stop those. You must parry them.” Always parry incoming attacks first, then counter-attack during openings.
  • Mistake: Ignoring NPC signal codes. Fix: When NPCs like Kunai and Mikoto offer signal codes, accept them. These let you call them later for help or enhancements. They’re valuable resources.
  • Mistake: Not talking to Kagura or checking in with the crew. Fix: Kagura and Brad care about you. Talk to them, accept her food, and tell her “heading out” before battles. These interactions are part of the story and affect character development.
Beast of Reincarnation gameplay screenshot
Beast of Reincarnation

Advanced Tips & Time Saves#

The following tips are based on demonstrated strategies in the transcript:

  • Use Coup in tandem with your attacks: Coup isn’t just a companion—he’s a combat tool. When you attack, Coup will attack simultaneously if positioned correctly. This doubles your damage output. Watch for moments when both you and Coup can hit an enemy at the same time.
  • Accept enhancements from Mikoto early: Mikoto can enhance Coup’s power using his voice. This enhancement is permanent and makes Coup more effective in combat. Accept it as soon as you meet him in the ruins.
  • Collect amber aggressively: Amber is currency for merchants and can be traded for supplies, healing items, or stat enhancements. Collect every piece of amber you find. Brad specifically tells you to “gather up any amber you find” because it’s valuable.
  • Learn combat techniques from malifact memories: When you defeat malifacts, they sometimes drop memories that teach you new combat techniques. Kunai explicitly gives you one of her malifact’s memories as a technique. Use these techniques in future fights—they’re more powerful than your basic strikes.
  • Rest at campsites between major fights: Campsites fully restore your health and stamina. Use them strategically before difficult encounters. The game will show you when a campsite is nearby.
  • Pay attention to Nushi movement patterns: Each Nushi has distinct attack patterns. The first Nushi dives into swamp before attacking. The second Nushi is more erratic. Watch for these patterns and exploit them. Brad will sometimes hint at patterns: “It dives into the swamp before attacking it.”

FAQ#

How do I open the gate that requires three keys in the Nushi’s lair?#

You need to collect the red key (given by the gatekeeper), the blue key (held by a watchman in his lookout shack), and the yellow key (held by a golem in Tailwater Village). Once you’ve all three, return to the gate and insert them. The gate will open, revealing the Nushi’s inner chamber.

What does it mean when Brad says the Nushi is accumulating blight?#

When you damage the Nushi and it retreats, blight (corrupted energy) builds up inside its weakened body. This makes the Nushi unstable and more dangerous for the next fight. It doesn’t mean you failed—it means you’ve weakened it enough that it’s becoming unpredictable. Return to the walker, rest, and prepare for a harder second battle.

Why did Violet tell me to lie about the pale malifact?#

Violet treated the pale malifact’s wounds after you brought it back alive instead of killing it. The colony’s rules require purifiers to eliminate all malifacts, so admitting you spared one would cause “serious repercussions.” Violet advises you to lie and say you haven’t tracked the malifacts yet. This is a story choice that tests your loyalty to Violet versus your duty to the colony. The lie is accepted, and you proceed without consequences.

What is the Beast of Reincarnation, and why does it matter?#

The Beast of Reincarnation is an immortal creature that emerges every 100 years to devastate the world with blight. It can’t be permanently killed—when it dies, a comet falls from the sky, signaling its resurrection. Its body is renewed, and it returns for another century. The administrator believes you (as a blight-stained purifier with the ability to absorb multiple strains of blight) are the only one who can defeat it. Your mission is to seal all regional Nushi to gain their power, then use that power to face the Beast at the capital.

Who is Shidor, and why is he hunting the Nushi?#

Shidor is another blight-stained purifier, similar to you. He’s also collecting Nushi power, turning your mission into a race. When you finally meet him in the mountains, he reveals his name and attacks you directly. He’s faster and more aggressive than the Nushi. After you defeat him, he retreats and cryptically warns that “more time on the vine” remains—hinting that there’s more to the story and your role as a “vessel” than you currently understand.

What should I say to Kagura when I leave to fight?#

Tell her “heading out” before you leave. When you return, say “I’m back.” These simple phrases let Kagura know you’re going to battle and that you’ve returned safely. She specifically asks for this ritual because she cares about you and doesn’t want to be left guessing if you’ve run off or died. It’s a small gesture that means a lot to her.

How do I enhance Coup’s power?#

Mikoto, a blight-stained boy you meet in the underground ruins, can enhance Coup using his voice. He has the ability to hear the voices of malifacts and his voice has power over them. When you meet him, accept his offer to enhance Coup. This increases Coup’s combat effectiveness permanently. Mikoto will also offer further enhancements if you call his signal code later in the game.

Checklist#

  • Complete Ochi Zone: Defeat the first Nushi, seal it, and receive orders from the administrator to hunt pale malifacts.
  • Hunt Pale Malifacts: Track two pale malifacts in the blighted forest. Spare one (listen to the mysterious voice), bring it back to Violet. Lie to the gatekeeper about finding them.
  • Collect Three Keys: Get the red key from the gatekeeper, blue key from the watchman, and yellow key from the golem in Tailwater Village.
  • Defeat First Nushi (Second Battle): Return to the Nushi’s lair, open the gate with three keys, and seal the Nushi in its inner chamber.
  • Descend Into Underground Ruins: Activate two generators to power the gate above. Meet Mikoto and accept his enhancement for Coup. Meet Kunai and exchange signal codes.
  • Defeat Second Nushi: Emerge from the ruins and seal the second Nushi in its overgrown lair.
  • Navigate Mountain Region: Travel through the mountains, meet the storyteller golem (accept his blade), and prepare for confrontation with Shidor.
  • Defeat Shidor: Engage in a direct duel with Shidor. Parry his quick combos and counter-attack during openings. Seal the Nushi in that region after victory.
  • Approach the Capital: Travel with Brad, Kagura, Violet, and Coup toward the capital. Have conversations about love, purpose, and what drives you.
  • Prepare for Final Battle: Rest, accept gifts from Coup, and let Kagura know you’re heading out. Listen to Brad’s explanation of the Beast’s resurrection cycle.
  • Face the Beast of Reincarnation: Use all learned techniques, equipped spirit stones, and Coup’s support to defeat the Beast and seal its power.
  • Complete the Story: Witness the ending and learn the full truth about your role as a “vessel” and the world’s fate.

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Source & credit#

This guide draws on the excellent video walkthrough by Shirrako — watch it for the full visual run-through, and give the creator your view:

https://www.youtube.com/watch?v=mcavkjnYGtM

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