Clean Up Earth screenshotReview

Clean Up Earth ReviewA Mess That Isn't Worth Cleaning

Clean Up Earth sets out to make saving the environment relaxing and satisfying, but clunky mechanics, repetitive levels, questionable music, and an almost nonexistent sense of meaningful progression turn a promising concept into a frustrating chore.

  • Played onPC (Steam)Also on Nintendo Switch 2, PC (Microsoft Windows), PlayStation 5
  • Time played8 hours
    Main content~8 h
  • DeveloperMagic Pockets
  • Price$29.99$3.75 per hour we played
  • ReleasedApr 2, 2026Version 1.0
  • Review copyPublisher key

Is it for you?

Where Clean Up Earth sits, and who it's made for.

ChallengeVery relaxed
Length8 h main content
StructureVery guided
PaceSlow burn

Play it ifVex approves

  • You really like cleaning things up, even if it's not fun

Skip it ifTalk to the paw

  • You like progression
  • You like polish

I’ve always been a fan of games that manage to turn mundane, everyday tasks into surprisingly satisfying gameplay loops. There’s something enjoyable about taking a chaotic environment, systematically cleaning it up, and watching the results of your work come together. It’s why games like PowerWash Simulator work so well despite being built around incredibly simple mechanics. Clean Up Earth attempts to capture that same appeal while wrapping it in an environmentally conscious message, but unfortunately, it falls short in nearly every area that matters. What should have been a relaxing experience restoring polluted environments instead became an increasingly repetitive, clunky, and frustrating chore.

An Irritating First Impression

Things got off to a particularly rough start before I even had a chance to clean anything. Clean Up Earth greets you with an obnoxiously loud musical track that has all the hallmarks of something generated through Suno AI. I can’t confirm how the soundtrack was produced, but its artificial-sounding vocals and generic composition immediately stood out for all the wrong reasons. Even worse, this music automatically plays between levels, repeatedly subjecting you to the same irritating presentation. It’s a strange choice for a game that’s supposedly designed around relaxation, and it certainly didn’t help establish the calming atmosphere I was hoping for.

At its core, Clean Up Earth has a straightforward premise. Armed with a futuristic vacuum called the Terra Cleaner, you’re tasked with visiting various environments and removing the mountains of garbage scattered throughout them. Beaches, forests, deserts, and other locations have been overwhelmed by pollution, and it’s your job to restore them to their former glory. As you clean, vegetation returns, wildlife reappears, and the environment gradually transforms into something resembling a healthy ecosystem. It’s a genuinely good concept, particularly with the game’s emphasis on environmental awareness and its community initiatives supporting real-world conservation efforts.

The problem is that Clean Up Earth never manages to make the actual process of cleaning particularly enjoyable. Most of your time is spent wandering around each environment, pointing your vacuum at piles of garbage, and clicking or holding the button until everything disappears. Different kinds of waste require different attachments, while collected materials can be recycled for resources or currency to improve your equipment. There are even structures to rebuild and areas to unlock along the way. On paper, these additions should give the cleaning process a little more depth, but in practice, they do remarkably little to change how the game actually feels.

Clean Up, Move On, Repeat

The biggest issue is the complete lack of meaningful progression. Technically, there are upgrades and equipment improvements, but none of them provide the kind of satisfying development that makes me want to keep playing. Rather than gradually building toward something bigger, Clean Up Earth feels like a disconnected collection of levels that all follow essentially the same formula. You enter an area, run around vacuuming up everything you can find, complete the cleanup, and move on to another environment where you’re expected to do it all over again.

There’s no compelling sense that you’ve accomplished something beyond finishing another checklist. The scenery changes, the amount and types of garbage might differ, and you occasionally need a different attachment, but the fundamental experience remains virtually identical. Even the equipment improvements struggle to make subsequent levels feel substantially different from the ones before them. I don’t necessarily need an elaborate progression tree or complicated management systems in a cleaning simulator, but I do need some reason to feel excited about what comes next. Clean Up Earth rarely gave me one.

Even the Cleaning Feels Like a Chore

That repetition might have been forgivable if the moment-to-moment gameplay were polished enough to stand on its own. Unfortunately, I found Clean Up Earth to be an incredibly clunky experience. The basic cleaning mechanics never develop the smooth, responsive feeling that makes these kinds of games satisfying, and the overall execution feels rough and, at times, outright broken. When almost your entire game revolves around performing the same handful of interactions hundreds or thousands of times, those interactions absolutely need to feel good. Here, they don’t.

It’s an important distinction because repetition itself isn’t inherently bad. Plenty of excellent simulation games are repetitive by design. PowerWash Simulator can have you spending an absurd amount of time meticulously cleaning a single object, yet the immediate feedback, responsive mechanics, and sense of accomplishment make the process rewarding. Clean Up Earth tries to achieve something similar through its environmental transformations, but watching greenery return isn’t enough to compensate for how tedious the actual cleanup becomes. Eventually, I stopped looking forward to seeing the environment restored and started looking forward to being finished with the level.

The game’s structure only makes those problems worse. Rather than building momentum as you progress, each new environment effectively asks you to recommit to the same repetitive process. Any initial novelty disappears relatively quickly, leaving behind a gameplay loop that feels stretched far beyond what its mechanics can comfortably support. There’s little incentive to experiment, not much variety in what you’re actually doing, and virtually no excitement surrounding the prospect of starting another cleanup. For a game that wants players to settle in and spend hours restoring the world, that’s a pretty fundamental problem.

A Good Message Doesn’t Make a Good Game

I do appreciate what developer Magic Pockets is attempting with the broader concept. There’s something appealing about a game that encourages environmental restoration instead of destruction, and the ability to tackle larger cleanup projects with other players is a sensible addition. Clean Up Earth supports cooperative play and larger community cleanup sessions, which could potentially make the repetitive work more tolerable with friends. But multiplayer functionality and an admirable environmental message aren’t substitutes for enjoyable gameplay. A game needs to be fun on its own merits, and I simply didn’t find much enjoyment here.

Then there’s the $29.99 asking price, which makes the entire experience considerably harder to recommend. There are already plenty of cleaning and restoration simulators that deliver more satisfying mechanics, stronger progression, and significantly better polish. Clean Up Earth doesn’t do enough to distinguish itself beyond its environmental theme, and the technical roughness makes that price feel especially difficult to justify. Adding more levels isn’t going to resolve the underlying issues when the act of playing through those levels is where most of the frustration comes from.

The Verdict

Ultimately, Clean Up Earth is one of those games where I like the idea considerably more than the execution. Restoring polluted environments, seeing nature recover, and contributing to a positive message should be the foundation of an enjoyable, relaxing simulator. Instead, the lack of meaningful progression, clunky gameplay, irritating presentation, and relentless repetition make the whole thing feel more like an obligation than entertainment. There’s a potentially worthwhile game buried underneath all the garbage, but in its current state, I can’t recommend spending $30 to dig it out.

Clean Up Earth has an admirable premise, but its repetitive gameplay, weak sense of progression, rough execution, and obnoxious music and gameplay loop make this cleanup job one I’d rather leave unfinished.

Vex, our review cat, holding up a card that reads 4.0, Poor
Vex's verdict4.0 out of 10Poor

Hard to recommend to anyone right now.

Clean Up Earth review verdict

Clean Up Earth has an admirable premise, but its repetitive gameplay, weak sense of progression, rough execution, and obnoxious music make this cleanup job one I'd rather leave unfinished.

Worth it? Not unless you're really desperate to clean

What works

3 strengths
  • A worthwhile environmental premise
  • Visible environmental restoration offers some sense of accomplishment
  • Co-op and community cleanup support

What doesn't

5 drawbacks
  • Repetitive, unrewarding gameplay loop
  • Little meaningful progression between levels
  • Clunky mechanics and technical problems
  • Irritating, overly loud music and presentation
  • $29.99 is difficult to justify

Worth the price?

$29.99Price
8 hWe played
$3.75Per hour
Wait for a sale

If you liked

N/A

Where to buy

How it runs

Extremely clunky

Reviewed on PC (Steam) · 8 hours played · patch 1.0 · copy provided by Magic Pockets. How we review games

Clean Up Earth box art

Clean Up Earth

Nintendo Switch 2PC (Microsoft Windows)PlayStation 5Xbox Series X|SApr 2, 2026

Guides, news and patch notes as they land.

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