Studio Daimon announced Food Devils will launch on Steam on November 5, 2026, with console versions coming later. The tactics-RPG roguelite combines strategic gameplay with restaurant management and romance.
In Food Devils, you’re the last chef in a post-apocalyptic world tasked with attracting adventurers by cooking with monstrous ingredients. You convince adventurers to sign contracts with Food Devils, then organize expeditions to collect rare ingredients for your growing restaurant. The game randomizes adventurer looks and stats to ensure no two runs play the same way.
Combat uses turn-based tactics where you assemble parties of Food Devils to battle monsters and loot spoils. You can customize your characters and restaurant, and use Devil Contracts to boost specific skills and mobility across different classes. The game features four distinct biomes, each with unique monsters and ingredients to encourage experimentation.
Between runs, players uncover the story of the Food Devils by learning their desires and secrets. The romance system lets you pursue relationships with individual Food Devils or pair them together strategically. Every Food Devil is handcrafted rather than randomized, according to the studio.
