Boss guide

Silver Pines: All Endings Explained (Normal, Memento, Best Ending) and the Secret Boss, Complete Guide

Silver Pines screenshot
Easy
Difficulty
9 min
Read time
6
Steps
Silver Pines gameplay screenshot
Silver Pines

30-Second Quick-Start (TL;DR)

You can reach the Normal ending by killing Eddie Velvet, while the Memento and Best endings depend on whether you refuse the job and what you do with the trinkets you collect.

  • Normal Ending: Find Eddie Velvet and kill him. Report back, take your payment, and drive out of town.
  • Memento Ending: Collect every item that has been “dragging you down,” then put them all into the furnace when prompted. Go through with the burn.
  • Best Ending: Refuse to kill Eddie, follow your gut about the case, keep digging, and walk away from the secret boss’s demands. Then win the final fight.
  • Secret boss: Spare Eddie, work through the loose ends (the Alice girl, the ring, the bar conversation), then head through the door the bartender points you toward. Refuse the grieving figure’s demand that you kill Eddie and turn to leave. That triggers the fight.
  • Keep track: Every ending hinges on one choice at Eddie’s confrontation, so save before you find him.

What This Guide Helps You Do

This guide shows you how each Silver Pines ending plays out and exactly which choices unlock the secret boss, so you can see all three outcomes without guessing.

It’s best for completionists, players who just hit one ending and want the others, and anyone confused by the dreamlike final scenes.

Silver Pines gameplay screenshot
Silver Pines

Requirements & Prep

You need to reach the confrontation with Eddie Velvet, and for the Memento ending you need to have gathered a full set of items first.

  • Save before Eddie: The first major fork happens when you find him. Make a manual save so you can return and take the other path.
  • Collectibles for Memento: The Memento ending asks you to burn “all the things” that weigh on you. The exact item list isn’t spelled out, so explore thoroughly before the end. Likely based on context: missing a few items means you can’t get this version of the ending.
  • Story clues: Pick up the ring found on the Alice girl. It matters for the Best route, where you keep investigating instead of closing the case.
  • Controller vs. mouse and keyboard: No input differences are evident for the choices described here.

Route Overview

The game runs from a manhunt for Eddie Velvet to a final choice that decides which of three endings you see.

Early on you track down Eddie, a man who falls apart in front of you, blaming himself for a girl’s death and begging you to end things. If you kill him, the Normal ending follows: you report to Mr. Jackman, get paid, and drive away. If you instead explore the town’s strange side, you gather items and eventually reach a furnace where you can burn them, which leads to the Memento ending. If you refuse the job altogether, keep investigating the Alice girl and the ring, and meet the strange characters who guide you, you reach a hidden fight and the Best ending.

In short: find Eddie, then choose: kill him (Normal), burn your trinkets (Memento), or refuse and push on (Best plus secret boss).

Silver Pines gameplay screenshot
Silver Pines

Step-by-Step Walkthrough

  1. Find Eddie Velvet and face the choice

    Track Eddie down and listen to him. He says he escaped with someone, that it was never the town but him, and that he’s “the nightmare.” He asks you to make it stop. Everything branches from here, so save first.

  2. Normal Ending: Kill Eddie and drive out

    If you do what the job demands, you kill Eddie. Your contact tells you that you got the bad guy and should head home to sunshine and palm trees. He hints at another assignment. You drive out through the forest, saying you want to forget Silver Pines. It’s the quickest ending, and it carries the least resolution. Walker leaves without learning what actually happened.

  3. Memento Ending: Gather everything and burn it

    This path involves collecting the objects that anchor you to the past. A voice tells you that you found all the things dragging you down, that they were never really yours to begin with (“you borrowed them”), and that letting go is how you live, grow, and die. It tells you to put them in the furnace.

    You feed the items to the fire one at a time. The fire isn’t painful. It’s quiet and gentle, and as the last item burns you lose a memory you can’t recover. The scene ends with you being pulled from the water by two strangers on a boat. The ending carries a bittersweet tone: you’re freed, but something real is gone for good.

  4. Best Ending: Refuse the job and trust your instincts

    Spare Eddie. Back in town, you stand at the cliff where the girl jumped. You can conclude she probably did it to herself rather than being killed by Eddie. A strange figure warns that “his friend” is angry that you didn’t follow orders, and you answer that you no longer care what anyone thinks. That attitude is the point of this route.

    Keep following the thread: you found the Alice girl, and the ring she wore ties everything together. When you tell the stranger you had second thoughts about the job, he calls it wise and says that feeling got you this far and might take you all the way. Trust it.

  5. Meet the bar contact and keep asking questions

    Go to the bar and meet the woman you spoke with on the phone from the motel. Tell her you’re not done and still have questions. She says you’ll always have questions. She also mixes you up with a past version of yourself, a drinking musician who chased young women. Hold your ground. Tell her you’re Red Walker, a private investigator, and that you don’t drink anymore. She says you’ll figure out what to do, and warns that you made someone very angry.

    She tells you that your ending is just ahead, “a final rodeo,” and that someone’s waiting for you. That’s your cue that the secret boss is coming.

  6. Walk through to the grieving figure

    Go through to the back, where a grieving man stands over the body of his “sweet girl.” He demands that you kill Eddie. Refuse. Say that if he wants Eddie dead, he should do it himself. He insists it has to be you.

    Don’t give in. Tell him you’re done and leave. That decision starts the fight.

Boss/Set-Piece Strategy (Phase by Phase)

The secret boss encounter

Trigger: Refuse to kill Eddie, then turn to leave. The grieving figure says you can’t go, that you’re staying with him, and that he’ll stop you.

The source gives no moves, phases, health thresholds, or attack tells for this fight, so there’s nothing reliable to teach about patterns or punish windows. Likely based on context: this is a scripted or short confrontation rather than a long multi-phase battle. Expect the outcome to be decided by your earlier choice to refuse, and go in with full health and any healing items you’ve saved.

After the fight, the aftermath is calm: a padlock rattles shut, the enemy is gone, and you’re left feeling the cost of it all.

Silver Pines gameplay screenshot
Silver Pines

Builds & Loadouts

No builds or loadouts are described for this guide, so there’s nothing to recommend beyond going in with healing items and full health.

Troubleshooting & Common Mistakes

  • Got the Normal ending by accident: You killed Eddie when the game offered the choice. Load a save from before the confrontation and refuse instead.
  • Can’t trigger the furnace scene: You likely haven’t collected all the items. Go back and explore before the endgame.
  • Stuck wondering what to do after sparing Eddie: Keep investigating. Revisit the Alice girl, the ring, and the people around town. The game tells you the options “aren’t always laid out right in front of us.”
  • Gave in to the grieving figure: If you agree to his demand, you skip the secret boss. Stand firm and say you’re done.
  • Burned the items but wanted the Best ending: The furnace ending is a separate route. Reload an earlier save.
  • Missed the bar conversation: It sets up the final stretch and the warning about what’s waiting for you. Don’t skip it.
Silver Pines gameplay screenshot
Silver Pines

FAQ

How many endings are in Silver Pines?

This guide covers three endings: Normal, Memento, and Best. The Normal ending comes from killing Eddie, the Memento ending from burning your collected items, and the Best ending from refusing and defeating the secret boss.

How do I get the Normal ending in Silver Pines?

Kill Eddie Velvet and report to Mr. Jackman. You’re paid and told to drive home, and you leave the forest road behind you.

How do I get the Memento ending in Silver Pines?

Collect all the items that have been weighing you down, then place them in the furnace. The fire takes each one, you lose a final memory, and you wake up pulled from the water by strangers on a boat.

How do I unlock the secret boss in Silver Pines?

Refuse to kill Eddie, keep investigating, and reach the final room where a grieving figure demands his death. Say no and try to leave, and he attacks.

How do I get the Best ending in Silver Pines?

Spare Eddie, follow your instincts through the remaining story, resist the grieving figure’s demands, and win the fight that follows. You end the game with the sun rising and a sense of peace.

Can I see all the endings in one playthrough?

Not directly, since each depends on a different choice. Use manual saves before the Eddie confrontation and before the furnace to branch without replaying.

Checklist

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Source & credit

This guide draws on the excellent video walkthrough by iampanax — watch it for the full visual run-through, and give the creator your view:

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